Configuration files are automatically loaded, and debugger commands now exist to load and save configuration directives directly from the debugger. Much more work is required in this area, since Stella now contains directives that don’t yet exist in the standalone Distella program. Added preliminary support for Distella configuration files.Related to this, added ability to edit such graphics in either binary or hexidecimal. This allows player graphics (GFX directive) and playfield graphics (PGFX directive) to really stand out in the disassembly. Improved output of graphics output in the disassembler, by marking such addresses with a bitmap of the data they represent.This will be improved in future releases, as there are many ways to store data in the graphics registers. Related to this, the emulation core now tracks accesses to GRPx and PFx registers, automatically marking the addresses as GFX or PGFX sections. Basically, the emulation core knows when an address is referenced as code, making for very accurate disassembled output. Disassembly from the debugger is now tracked by the emulation core, and accented by the built-in Distella code.See the debugger documentation for more information.
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Mac atari 2600 emulator how to#
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Stella, the Atari 2600 emulator for Mac OSX, now sits at version 3.3 and you can find it in the Box File Widget or from their homepage.